Abstract: Object-level stiffness control is a method aiming to derive specific stiffness for an object while grasping it with dexterous hands. However, this usually needs to be supported by sufficient ...
Abstract: Aerial physical interaction (APhI) with a multirotor-based platform such as pushing a heavy object demands generation of a sufficiently large interaction force while maintaining the ...
Blender 5.1 enters beta with incremental refinements across animation, UI, compositing, and USD pipeline integration. For artists familiar with 5.0, the update promises smoother workflows and targeted ...
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