These samples are broken up into projects based on high level functionality. These are intended as jumping off points for your own development. These have not been tested, and are not guaranteed to ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
This framework allows you to write custom post-processing effects and plug them to the stack without having to modify the codebase. Of course, all effects written against the framework will work ...