Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
Gigasoft releases ProEssentials v10 with GPU compute shaders and publishes six-part WPF chart library comparison for ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...
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